Table 6.114 — DRM_Image_Lookup
Property |
Description |
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Class |
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Superclass |
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Subclass |
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Definition |
An instance of this DRM class specifies a set of data representing the final displayed value of a texel. The value of a texel no longer represents the colour at a point on a display; instead, a texel value is interpreted as a reference into the lookup representing the final displayed value. In general:
The min / max field values are used to specify the minimum and maximum values the corresponding texel component may have. For example, if the lookup components are floating point 32 bits, then a minimum value of -1.0 and a maximum value of 1.0 means that all values in the referenced <DRM Image> instance fall within the range [-1.0, 1.0]. In another example, a lookup with unsigned integer texel components of 8 bits may specify its range to be [0, 99], indicating that even though the maximum value that can be specified with 8 bits is 255, the value 99 should be treated as the maximum value for this lookup. |
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Class diagram |
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Inherited field elements |
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Field elements |
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Associated to (one-way) (inherited) |
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Associated to (one-way) |
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Associated by (one-way) (inherited) |
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Associated by (one-way) |
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Associated with (two-way) (inherited) |
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Associated with (two-way) |
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Composed of (two-way) (inherited) |
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Composed of (two-way metadata) (inherited) |
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Composed of (two-way metadata) |
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Component of (two-way) (inherited) |
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Component of (two-way) |
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Constraints |
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Clarifications |
1 This is the colour model used throughout the lookup. Only one colour model is allowed per texture definition. 2 This flag describes the data type of the raw lookup data. Either the raw data is integer and the data max sizes are valid, or the raw lookup data is floating point and the values are between 0 and 1. 3 If 0 is specified, the lookup data does not contain alpha information. 4 If 0 is specified, the lookup data does not contain luminance information. 5 If 0 is specified, the lookup data does not contain colour information for this colour coordinate (R, C, H). 6 If 0 is specified, the lookup data does not contain colour information for this colour coordinate (G, M, S). 7 If 0 is specified, the lookup data does not contain colour information for this colour coordinate (B, Y, V). 8 If 0 is specified, the lookup data does not contain bump_map_height information. 9 If 0 is specified, the lookup data does not contain material 1 index information; otherwise, this is an index into the <DRM Property Table> instance that is referenced from the given <DRM Image> instance. 10 If 0 is specified, the lookup data does not contain material 2 index information; otherwise, this is an index into the <DRM Property Table> instance that is referenced from the given <DRM Image> instance. 11 If 0 is specified, the lookup data does not contain material 3 index information; otherwise, this is an index into the <DRM Property Table> instance that is referenced from the given <DRM Image> instance. 12 If the <DRM Image> instance being referenced by the given <DRM Image Lookup> instance contains material 2 information, this field value is the percentage of material 2. 13 If the <DRM Image> instance being referenced by the given <DRM Image Lookup> instance contains material 3 information, this field value is the percentage of material 3. 14 If 0 is specified, the lookup data does not contain image index information. 15 If 0 is specified, the lookup data does not contain bump_map_u information. 16 If 0 specified, the lookup data does not contain bump_map_v information. 17 This is the minimum value that alpha can be within the lookup data; it is 0.0 if not used. 18 This is the maximum value that alpha can be within the lookup data; it is 0.0 if not used. 19 This is the minimum value that luminance can be within the lookup data; it is 0.0 if not used. 20 This is the maximum value that luminance can be within the lookup data; it is 0.0 if not used. 21 This is the minimum value that colour_coordinate_1 can be within the lookup data; it is 0.0 if not used. 22 This is the maximum value that colour_coordinate_1 can be within the lookup data; it is 0.0 if not used. 23 This is the minimum value that colour_coordinate_2 can be within the lookup data; it is 0.0 if not used. 24 This is the maximum value that colour_coordinate_2 can be within the lookup data; it is 0.0 if not used. 25 This is the minimum value that colour_coordinate_3 can be within the lookup data; it is 0.0 if not used. 26 This is the maximum value that colour_coordinate_3 can be within the lookup data; it is 0.0 if not used. 27 This is the minimum value that bump_map_height can be within the lookup data; it is 0.0 if not used. 28 This is the maximum value that bump_map_height can be within the lookup data; it is 0.0 if not used. 29 This is the minimum value that bump_map_u can be within the lookup data; it is 0.0 if not used. 30 This is the maximum value that bump_map_u can be within the lookup data; it is 0.0 if not used. 31 This is the minimum value that bump_map_v can be within the lookup data; it is 0.0 if not used. 32 This is the maximum value that bump_map_v can be within the lookup data; it is 0.0 if not used. 33 This is the number of elements along each axis of the lookup. All axes shall be the same size and shall be as large as any maximum value for any component within the referencing <DRM Image> instance. 34 This is the number of axes within the lookup, and shall coincide with the lookup_signature of the given <DRM Image Lookup> instance. |
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Example(s) |
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