Table 6.89 — DRM_Flashing_Light_Behaviour

Property

Description

Class

  • <DRM Flashing Light Behaviour>

Superclass

Subclass

  • None.

Definition

An instance of this DRM class specifies behaviour specific to a flashing light.

Class diagram

Figure 6.102 — DRM_Flashing_Light_Behaviour

Inherited field elements

Field name

Range

Field data type

None

   

Field elements

Field name

Range

Field data type

period1

 

Long_Float

delay2

 

Long_Float

duration3

 

Long_Float

Associated to (one-way) (inherited)

  • None.

Associated to (one-way)

  • None.

Associated by (one-way) (inherited)

  • None.

Associated by (one-way)

  • None.

Associated with (two-way) (inherited)

  • None.

Associated with (two-way)

  • None.

Composed of (two-way) (inherited)

  • None.

Composed of (two-way metadata) (inherited)

  • None.

Composed of (two-way metadata)

  • None.

Component of (two-way) (inherited)

Component of (two-way)

  • None.

Constraints

Clarifications

1 This value represents the total period of time, measured in seconds, and including both the on and off parts of the flashing cycle.

2 This value specifies a delay period, measured in seconds, before the flashing behaviour is to begin, and shall be a non-negative value. It can be used to allow a collection of objects representing lights to appear asynchronous.

3 This value represents the period of time, measured in seconds, that the light is on, and is therefore required to be less than the period field value.

Example(s)