Table 6.291—DRM_Texture_Coordinate_Set
Property |
Description |
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Superclass |
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Class |
· <DRM Texture Coordinate Set> |
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Subclass |
· none |
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Definition |
The <DRM Texture Coordinate Set> class is used to group multiple <DRM Texture Coordinate> objects for the purpose of indexing them together using a single index attribute. It is functionally equivalent to aggregating multiple <DRM Texture Coordinate> objects. |
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Example(s) |
· A <DRM Vertex> may aggregate multiple <DRM Texture Coordinate> objects. This could alternately be represented by aggregating the <DRM Texture Coordinate> objects within a <DRM Texture Coordinate Set> object, placing the <DRM Texture Coordinate Set> in a <DRM Texture Coordinate Table>, and using the texture_coordinate_index field of a DRM_Vertex_With_Component_Indices to reference it. |
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Inherited field elements |
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Field elements |
|
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Associated to (one-way) (inherited) |
· none |
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Associated to (one-way) |
· none |
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Associated by (one-way) (inherited) |
· none |
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Associated by (one-way) |
· none |
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Associated with (two-way) (inherited) |
· none |
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Associated with (two-way) |
· none |
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Composed of (two-way) (inherited) |
· none |
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Composed of (two-way) |
· one or more {ordered} <DRM Texture Coordinate>s |
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Composed of (two-way metadata) (inherited) |
· none |
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Composed of (two-way metadata) |
· none |
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Component of (two-way) (inherited) |
· zero or one <DRM Texture Coordinate Table> |
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Component of (two-way) |
· none |
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Constraints |
· none |
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Notes |
none |
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Class diagram |