Table 6.14— DRM_Ambient_Colour

Property

Description

Superclass

·         <DRM SEDRIS Abstract Base>

Class

·         <DRM Ambient Colour>

Subclass

·         none

Definition

The ambient reflectance of a <DRM Primitive Colour>. <DRM Ambient Colour> provides the base color to the lighting equation for the object being lit.

Ambient light is the result of bouncing light rays around the environment until the light has been diffused so much that its source and direction can't be determined. Consequently, <DRM Ambient Colour> is:

  • independent of the angle of the lit object to the light source
  • independent of the angle of the lit object to the observer

The <DRM Ambient Colour> of an object is combined with the ambient component of each incoming light source to determine the color due to the ambient light.

Example(s)

·         See <DRM Primitive Colour>

Inherited field elements

field_name

range

Field_Data_Type

none

 

 

Field elements

field_name

range

Field_Data_Type

none

 

 

Associated to (one-way) (inherited)

·         none

Associated to (one-way)

·         none

Associated by (one-way) (inherited)

·         none

Associated by (one-way)

·         none

Associated with (two-way) (inherited)

·         none

Associated with (two-way)

·         none

Composed of (two-way) (inherited)

·         none

Composed of (two-way)

·         one <DRM Colour Data>

Composed of (two-way metadata) (inherited)

·         none

Composed of (two-way metadata)

·         none

Component of (inherited)

·         none

Component of

·         zero or one <DRM Light Source>

·         zero or one <DRM Primitive Colour>

Constraints

·         none

Notes

none

Class diagram

<DRM Ambient Colour>