Table 6.106—DRM_Flashing_Light_Behaviour

Property

Description

Superclass

·         <DRM Light Rendering Behaviour>

Class

·         <DRM Flashing Light Behaviour>

Subclass

·         none

Definition

This class indicates that the attributed object appears to be a flashing light.

Example(s)

·         A <DRM Point> representing a warning light at a railroad crossing would have DRM_Flashing Light Behaviour when indicating that a train is approaching.

Inherited field elements

field_name

range

Field_Data_Type

none

 

 

Field elements

field_name

range

Field_Data_Type

period1

≥ 0,0

Long_Float

delay2

≥ 0,0

Long_Float

duration3

≥ 0,0

Long_Float

Associated to (one-way) (inherited)

·         none

Associated to (one-way)

·         none

Associated by (one-way) (inherited)

·         none

Associated by (one-way)

·         none

Associated with (two-way) (inherited)

·         none

Associated with (two-way)

·         none

Composed of (two-way) (inherited)

·         none

Composed of (two-way)

·         none

Composed of (two-way metadata) (inherited)

·         none

Composed of (two-way metadata)

·         none

Component of (two-way) (inherited)

·         one or more <DRM Light Rendering Properties>s

Component of (two-way)

·         none

Constraints

·         none

Notes

1 Represents the total period of time (both on and off) in seconds.

2 Initial delay in seconds. It allows a series of lights to appear asynchronous.

3 Represents the period of time in seconds that the light is on.

Class diagram

<DRM Flashing Light Behaviour>